Iron Banner is back! Grab your fire team and get ready for an explosive time. Lord Saladin is back at the tower this week until July 16th. Time is running out for players to earn all of the armor ornaments and banner specific weapons before Season 3 and the Forsaken update arrive on September 4th.
The mode is 6vs6 control and although engrams are purchased with tokens, players can buy specific weapons when rising in rank. A few of these, including the hand cannon Finite Impactor and the sniper rifle Occluded Finality, are earned this way along with a few others. Also included are a banner, sparrow, and a ship. The armor looks fantastic this time around and goes beyond the samurai influence of last season to a more metallic samurai look. Think samurai/wolf armor hybrid. Be prepared to put in some grind time to earn these. To unlock the helmet ornament you must reach rank 35 which is a total of 35 engrams opened at 20 tokens a piece. This at an average of 5 tokens per match. Leg and chest ornaments require 100 heavy kills for chest and 100 super kills for legs. Players can also switch up your characters to get daily milestones for an extra 15 tokens each. This is time consuming, so you’ll have your work cut out for you, Guardian.
In the current state of the Iron Banner, team shooting reigns supreme. If you are playing solo I would recommend sticking close to others. The opposing team will be in a group and even with the Go Fast Update taking on 4-5 other players single handedly is likely to end in your demise. Even when using your super, sneak attacks are risky. Playing with a fire team and using a strategy and good communication is the best way to rack up wins and tokens quickly. The mercy rule comes into play for the opposing team often, but when matchmaking works correctly the battles are epic in nature and full of adrenaline-fueled combat testing each Guardian’s skills.
Weapon trends are a bit tedious with the cut down on heavy ammo having curbed rocket launcher use. However, hunters with swords and the screeching sound of The Colony and its tracking grenades are everywhere. Be prepared for the purple balls of doom coming from the Graviton Lance and people using Vigilance Wing like a sniper rifle. Team load outs of these and Crimson are abundant.
Shotguns are seemingly making a comeback and have become a good option for stopping sword and melee attacks. The latter still seems pretty unbalanced, while hunters and warlocks win punching battles over titans. Sniper rifles on the other hand are starting to make more of an appearance, but remain rather cumbersome with the flinch issues. If you miss a head shot your target is likely to run away before you can land a second. Though, having seen body shot kills and precision shots not do the trick, the evidence says the system is not working correctly.
As a whole, gameplay has opened up and moves along faster. Supers tend to be available twice per match now, so instead of having to be careful, you can drop a titan slam on a couple guys early and still be able to do it again at the end of a match. Most everything feels generally fluid and less stagnant and people seem to be having fun. There are a lot more people at the tower these days and matches are full and fast. So grab your friends, go all out for the win, and don’t stop until they are dust Guardian!
Check out the trailer for the upcoming Gambit mode in the new Forsaken expansion for Destiny 2. We had a pretty good time when Destiny 2 originally launched, even if our playtime has curbed a bit since then. Stay tuned to Electric Bento for any further coverage as we inch closer to the September 4th launch date for Destiny 2: Forsaken.
Destiny 2: Forsaken launches September 4th for Playstation 4, Xbox One, and PC. Preorders are available here.