Announced two days before E3 officially kicked off was Just Cause 4. The absolute chaos of the trailer showed players what they could expect from the newest iteration of the Just Cause franchise. We had a chance to get a behind the scenes look at Just Cause 4 at E3, and the gameplay is what players should expect after watching the announcement trailer: guns, chaos, and tornadoes.
Just Cause 4 is running on the brand-new Apex engine. The new engine is meant to deliver some insane weather moments, new physics, and faster loading times. We were shown a couple different sections of gameplay. The first one was an extended look at some of the new gadgets and what they can do, while the second segment was a look at the extreme weather players can look forward to.
To kick things off, Rico is back. Players will have a full arsenal of gadgets at their disposal. The first gameplay section began with a look at the particle effects in Just Cause 4. Particles floating through the air aren’t just for aesthetics, instead players will rely on these to figure out which way the wind is blowing to help navigate valleys and ranges as they make their way around the world of Solis. Weather is a crucial element in Just Cause 4, so paying attention to the way the wind is blowing to navigate the world is an important part of the game.
All the gadgets players are used to having are back, but players will be able to mod them to change their parameters and functions. Players will be able to plant boosters to objects to send them flying around the world to assist in creating chaos. A new airlifter gadget will allow Rico to send objects to float in the air. This was one of the cooler new features in Just Cause 4, because like the grappling hook and other gadgets, the airlifter can be modified. Players will be able to customize the airlifter to make it follow Rico around. All of the gadgets and mods can play well off one another.
We were told that if players want to airlift a bunch of chaos objects into the sky, make them follow Rico, they could then glide over an enemy base and rain death upon them with the chaos objects. These gadgets and mods are designed to reinforce player creativity, which is something we don’t see in a lot of games. The sandbox world looked incredible in the new Apex engine, and these new options are something I’m really looking forward to.
The world of Just Cause 4 is the biggest map of the series, and Solis is split up into four biomes: rainforest, grasslands, alpine, and desert areas. Each biome has its own extreme weather for Rico to deal with. The tornado from the announcement trailer was just one example, but the other 3 biomes will feature large blizzards, sandstorms, and thunderstorms. The weather isn’t just an obstacle though, and enemy organization The Black Hand has wind cannons that can turn these tornadoes into weapons. Alternatively, Rico is also able to use them to his advantage, as we saw in our second demo.
The second demo showcased a new vehicle, the storm chaser, while Rico chases a tornado attempting to take down a base occupied by The Black Hand. The Black Hand is holding a tornado at bay with wind blowers, and Rico showed his weapon handling skills during infiltration. As the tornado moved towards the base, it picks up anything not secured to the ground. Not only that, but everything picked up is persistent. If the tornado picks something up, it stays in the vortex until acted upon, creating a whirling vortex of deadly chaos objects.
As Rico approached the base, there were four wind cannons pointed at the tornado keeping it at bay. His mission was to destroy the wind cannons to allow the tornado to take down the base. Moving from cannon to cannon allowed Rico a chance to show off the rail gun weapon. Each weapon has an alternate fire as well as the ability to aim down sights for the first time in franchise history. As Rico shot enemies, they featured dynamic hit interactions, getting shot in different body parts showed different enemy reactions to attacks.
Just Cause 4 looks pretty great after this first gameplay demo, there will be 40 chaos objects around the world to cause chaos with, while simultaneously taking down The Black Hand. Dynamic weather effects showcase the new Apex engine, while keeping the staple Just Cause gameplay players are used to. Check out the announcement trailer here, and keep your eyes peeled throughout the week for more hands on impressions from E3 demos at Electric Bento.
Just Cause 4 launches December 4th for Playstation 4, Xbox One, and PC. Preorders can be found here.